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Video games

Referring to any electronic game that uses a video device, and involves the user's interaction with a screen interface to stimulate visual feedback.

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Video games > Fighting games

auto-guard

Video games; Fighting games

A period of invulnerability while an attack is being carried out.

baiting

Video games; Fighting games

Acting in a way that is designed to elicit a specific reaction from your opponent. As you will be expecting this reaction, you will be able to counter it effectively.

block

Video games; Fighting games

A defensive action that mitigates or nullifies incoming damage. Often only blocks attacks coming from certain angles and can be countered with a throw.

button bashing

Video games; Fighting games

The act of pressing buttons quickly and randomly with no real understanding of what the result will be. Seen as a very poor playstyle with few redeeming features.

cancelling

Video games; Fighting games

Manually stopping the animation of an attack. Has the benefit of allowing the player to execute a followup attack more quickly.

charge

Video games; Fighting games

An attack that requires a button or direction to be held down in its execution.

cheap

Video games; Fighting games

Used to describe a tactic that people perceive to be easy to execute but give a large advantage. Whether or not a tactic is cheap is highly debatable and is often perceived ...