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Video games

Referring to any electronic game that uses a video device, and involves the user's interaction with a screen interface to stimulate visual feedback.

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Video games > Fighting games

chip damage

Video games; Fighting games

The small amount of damage a player may receive when blocking an attack.

clone

Video games; Fighting games

A character that has an identical or very similar movelist to that of another character.

combo

Video games; Fighting games

A series of successive attacks that cannot be blocked once the first attack in the combo has connected.

counter

Video games; Fighting games

The act of interrupting your opponents attack with one of your own.

cross-up

Video games; Fighting games

A situation where your opponent is unsure about whether they should be blocking to the left or to the right. These situations usually occur on aerial attacks where it is possible ...

crouch dash

Video games; Fighting games

A dash that either begins from a crouch or includes a crouch within the dash.

damage scaling

Video games; Fighting games

A system that alters the base damage of an attack for a number of reasons. For example, successive attacks in a combo may get progressively weaker.