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Rhythm games
Games in which the core gameplay is in some way based around the music that is being played.
Industry: Video games
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Rhythm games
percussive relevance
Video games; Rhythm games
Where the column chosen for a note is related to the instrument being played in the backing song. For example, all drum beats may have their matching notes placed in column 1.
hand bias
Video games; Rhythm games
When a notechart is particularly demanding on one hand or the other.
flow
Video games; Rhythm games
A subjective measure of how smoothly the notechart runs and complements the song.
staggered hold
Video games; Rhythm games
A chord hold where the individual notes end at different times.
ghost note
Video games; Rhythm games
A note that does not have a corresponding sound cue in the backing music.
judgement window
Video games; Rhythm games
The period of time a player has to press the note to receive a specific ranking on that note. Pressing too early or too late in a way that is out of sync with the backing track will give the player ...