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Shmups
2D shooters in the vein of Space Invaders. Short for Shoot 'em Up.
Industry: Video games
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Shmups
friction
Video games; Shmups
A situation where moving up or down while simultaneously pressing against the edge of the screen will result in slower movement speed. This is due to the game applying a slower vertical movement ...
herding
Video games; Shmups
When a player moves their ship in a way that converges all the enemies aimed shots at a particular area. By having the enemies focus fire on one spot in this way you leave the rest of the screen ...
hitbox
Video games; Shmups
The area of a player's ship that is susceptible to enemy attacks. In bullet hell games in particular the ship's sprite or model will be bigger than the hitbox, leading to situations where bullets ...
homing
Video games; Shmups
Bullets or other projectiles that will alter their trajectory towards the player's ship over time.
invincibility window
Video games; Shmups
A small timeframe in which the player is invincible. This often occurs shortly after a player death and ensures that the player doesn't repeatedly die after only having control of their ship for a ...
item carriers
Video games; Shmups
A usually harmless enemy that will spawn an item once killed, such as a powerup or a special point item.
jerk
Video games; Shmups
A technique that utilises herding to cut through a very dense stream of aimed bullets. If a player jerks to one side and back again very quickly, the aimed bullets will briefly be put on a different ...